


To conclude the game, player-protagonist Alex narrates what happened next to the characters and to herself, but as she speaks, the familiar static of one of the game’s time-loops appears, and she suddenly and seamlessly transitions into a line of dialogue that introduces the game’s opening.


At the end of your first run-through of the game, you find yourself on the boat home having spent a night on an island at the mercy of a legion of spectres known as The Sunken, who were on board The USS Kanaloa when it was mistakenly sunk through friendly fire, transporting those on board to an alternate dimension from which they cannot escape.
#The end of oxenfree game plus#
More specifically, Oxenfree’s New Game Plus mode.Ĭuriously, after completing the game for the first time the menu will urge you to continue the timeline rather than start a new game, and from here the implications of the game’s ending become somewhat clearer. It is this unspoken fear of something being not quite right, of things being different enough to unnerve you but not enough that you can believably articulate those anxieties to anyone who could comfort you, that hit me during Oxenfree. Imagine that the pacing, story beats and dialogue remain the same, but jumpscares occur at slightly different intervals, the ghost appears in scenes it previously didn’t and the antagonist’s motives are somehow even more mysterious. But imagine instead that you find it’s not quite as you remember. You assume that it’ll naturally lose some of its impact simply by virtue of the fact that you know what’s coming, putting a stop to any sense of mystery. Imagine for a moment that you’ve just enjoyed a creepy ghost movie, so much so that you decide to immediately watch it again. It’s a game obsessed with time, place and selfhood, often finding its characters waking up from a haze, possessed by unknown entities or stuck in time-loops they’re not always wholly aware of. Of course, during lockdown every day feels pretty much identical, but the experience was rendered especially unsettling with the themes of Night School Studio’s supernatural mystery still fresh in my mind. YOU determine every aspect of Alex's story while exploring Edwards Island, uncovering the base's dark past, and changing the course of your friends' lives.The morning after a late night in lockdown spent playing Oxenfree, I was hit by a strangely intense bout of déjà vu during an otherwise painfully ordinary moment of the day. How you deal with these events, your peers, and the ominous creatures you’ve unleashed is up to you. The night takes a terrifying turn when you unwittingly open a ghostly gate spawned from the island’s cryptic past. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. " Part teen drama, part terrifying ghost story" – Kill Screen " A mix of Freaks and Geeks, Poltergeist and the best teen films of the ’80s" – Polygon " OXENFREE: The emotional adventure game you need to know about" - IGN SUMMER 2016's HUGE CONTENT UPDATE: The most mind bending game of the year has new storylines, scenes, and endings, plus a multi-episode behind-the-scenes documentary.
